Search found 32 matches

by Kokolihapihvi
Wed Aug 11, 2010 3:57 pm
Forum: Maps / Campaigns
Topic: Kokolihapihvi's maps (new)
Replies: 1
Views: 1215

Kokolihapihvi's maps (new)

Here is topic for my new maps made with beta5 editor which appear to be incompatible with beta4 version of the game. These are still in progress so I marked them with "b1" to avoid name clashes.
by Kokolihapihvi
Sat Nov 28, 2009 4:22 pm
Forum: Maps / Campaigns
Topic: Fruit Conquerors (Campaign)
Replies: 21
Views: 6625

Re: Fruit Theft (Campaign)

@edit: What about changing title? fruit theft doesn't fit here... maybe fruit wars? Convert & Conquer: Fruit Wars? Perhaps you can rethink the name altogether so I can be the only one with a cheesy campaign name. I hope you will continue working on this because it had some interesting scripted even...
by Kokolihapihvi
Sat Nov 28, 2009 3:01 pm
Forum: Help
Topic: About the Name
Replies: 6
Views: 3680

Re: About the Name

Thefreedictionary.com has some descriptions about the word 'globule' but I afraid you have to come up with your own word to describe these one-coloured somersaulting creatures with ball-shaped head, hands and legs ('globule' is the name of the units, in case you didn't know)... But I am 99% sure th...
by Kokolihapihvi
Fri Nov 27, 2009 8:06 pm
Forum: Tournaments!
Topic: Torunament?
Replies: 34
Views: 18249

Re: Torunament?

Yes, pejsek won. Congrats! *opens the champagne bottle*
by Kokolihapihvi
Fri Nov 27, 2009 7:50 pm
Forum: Maps / Campaigns
Topic: The Great War (Campaign) 7/10 scenarios
Replies: 19
Views: 7037

Re: The Great War (Campaign) 7/10 scenarios

Okay, some progress for change... I have some fresh & fun map ideas for the last few scenarios. We'll see how it goes.
by Kokolihapihvi
Sun Aug 02, 2009 4:51 pm
Forum: Maps / Campaigns
Topic: Assassination (Campaign)
Replies: 7
Views: 3703

Re: Assassination (Campaign)

Migi wrote:I was playing Kokolihapihvi's "Great War"
:shock:

I will try it soon and post some feedback... The idea sounds very cool and I will definitely try to online version if someone creates it.
by Kokolihapihvi
Sun Aug 02, 2009 3:58 pm
Forum: Maps / Campaigns
Topic: Kokolihapihvi's maps!
Replies: 5
Views: 2655

Re: Kokolihapihvi's maps!

I'm glad that you liked them. :)
by Kokolihapihvi
Sun Aug 02, 2009 3:55 pm
Forum: Maps / Campaigns
Topic: The Great War (Campaign) 7/10 scenarios
Replies: 19
Views: 7037

Re: The Great War campaign (7/10 scenarios done)

Sadly I have lost my interest to Globulation... hopefully not permanently because I'd love to see this campaign finished. It only requires 2-3 scenarios to be a full campaign and maybe worth releasing in the next version of Glob2... :( Anyone interested in continuing the work? See ya. I'll come on I...
by Kokolihapihvi
Wed Jun 24, 2009 4:54 pm
Forum: Bugs
Topic: AI Cannot Handle resources
Replies: 3
Views: 1948

Re: AI Cannot Handle resources

Nicowar seems to create a two tile wide clearing area around buildings. I don't know if it is enough or does Nicowar keep enough units idling so that they will work there.
by Kokolihapihvi
Sun Jun 21, 2009 8:12 pm
Forum: Announcements
Topic: The Forum registration will be locked from now on
Replies: 19
Views: 16609

Re: The Forum registration will be locked from now on

"This forums registration is temporarily disabled while we handle spam issues. Sorry for any inconvenience."
So has the situation changed again or is this just an old announcement which should be removed?
by Kokolihapihvi
Sun Jun 21, 2009 8:03 pm
Forum: Tournaments!
Topic: Reflex beasts - irc tournament
Replies: 2
Views: 4136

Re: Reflex beasts - irc tournament

Really cool idea! It really requires awesome reflexes to greet some players. :P
You mustn't greet yourself!
Lol'd.
by Kokolihapihvi
Fri May 29, 2009 11:07 am
Forum: General Discussions
Topic: stuff for editor
Replies: 7
Views: 3191

Re: stuff for editor

please explain bucket tool!? Basically it is the same as in image editors where you can fill areas of same color with other color. Map makers could for example remove wheat fields by filling them with grass or remove islands by filling them with water (the sand shore could be also removed when usin...
by Kokolihapihvi
Thu May 28, 2009 12:28 pm
Forum: Maps / Campaigns
Topic: Kokolihapihvi's maps!
Replies: 5
Views: 2655

Re: Kokolihapihvi's maps!

Thanks Zenfur. I think that the start in Neighbours may prove some problems to some players when they can't use their explorer efficiently. And some people just don't usually rush. :p Placing the Swarm is tricky, too. Placing it behind the wheat is quite interesting and can be effective when it is t...
by Kokolihapihvi
Thu May 28, 2009 12:21 pm
Forum: Maps / Campaigns
Topic: Piranha
Replies: 6
Views: 2990

Re: Piranha

This is really nice map. As you said, it looks very cool. It is natural that it is still a bit unbalanced due to the nature of the map but I don't think slight unbalanceness really matters. People play strategy games which can be very unbalanced (games with many factions, for example). :) I really l...
by Kokolihapihvi
Thu May 28, 2009 10:49 am
Forum: General Discussions
Topic: stuff for editor
Replies: 7
Views: 3191

Re: stuff for editor

Some kind of Bucket Tool would be nice, too. :)