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pause option

Posted: Sat Feb 25, 2006 1:40 pm
by Ethan
It would be interesting to be able to stop the game without needing saving/loading...
The game menu don't have to do this automatically, but it could be an option of this menu. The pause could be also activate by pressing a special key.
About online games there are several solutions :
* nobody is allowed to pause
* only the creator is allowed to pause
* anybody is allowed to pause
The number of pause could be restricted and their time too

Posted: Sat Feb 25, 2006 5:46 pm
by AppleBoy
press 'p'

Posted: Sat Feb 25, 2006 7:52 pm
by Ethan
:oops:
So another related feature : a page with all the shortcuts but in the software it-self, the possibility to change them and to save the configuration would be great.

don't feel bad

Posted: Sun Mar 05, 2006 7:34 am
by Donkyhotay
AppleBoy wrote:press 'p'
I didn't know that either...

Posted: Sun Mar 05, 2006 9:07 am
by K776
theres heaps of shortcuts. i for info on/off on buildings, t for target, p for pause, space for jumping to last event, home for jumping to a swarm....... I guess someone should make a new wiki page with all the shortcuts. I'll do it when I have the time (if someone doesn't beat me to it first).

Posted: Tue Sep 12, 2006 6:00 am
by Donkyhotay
just FYI most of the shortcut keys (including the pause option) can be modified within settings menu. Just select keyboard settings.

Posted: Wed Oct 31, 2007 10:53 am
by GameDealer
For online games you should be allowed to pause whilst an AI plays for you

Posted: Wed Oct 31, 2007 11:29 am
by Giszmo
you mean to take a break from playing, not pause the game? we are thinking of allowing to delegate certain tasks to the respective AIs. for example, delegate
farming
building up
defense
to one of
nicowar
warrush
...

to do so we would need an ai-human interface. now the ai puts all the way it wants it to be after you changed something.

Posted: Wed Oct 31, 2007 10:38 pm
by GameDealer
Yes take a break

The creator should choose what AI plays for you so It is fair for everyone, there also should be a time limit for how long you can not play, the creator of the game should also be in control of that, but the creator shouldn't be able to puase.

Posted: Thu Nov 01, 2007 1:33 am
by Giszmo
this ai should be terribly weak as else weak players would stay in break mode all their game. and guess what: we already have that ai in the game. if you set up your town right you can go have a break and unlike in aoe2 for example your civilisation lives on for very long (infinitely if well planned).

when i play against much weaker opponents i don't bother pausing the game when i go get some dring or pick up the phone. i just tell that i will not read the screen for the next minutes.

Posted: Thu Nov 01, 2007 9:31 am
by GameDealer
I get your point and that is fair.

You said people could stay on AI for the whole game, that is why I suggested the time limit. But I do agree with you and there should be a fixed time.

eg. The fixed time could be 20 seconds every five minutes.