Quick Question
Quick Question
Just checking before i post this on the bug tracker, when I run glob2 with OpenGL, as the game progresses, more and more textures are replaced by white squares. My machine is a Pentium 4 with Hyper-Threading, a GeForce 5200 AGP graphics card, running Gentoo Linux. Is this a known issue, because it seems really strange.
Haven't posted a bug report because my wireless card driver is acting up
Upon further reflection, however, I remembered that xgl is set up on that machine. If anyone else is willing to try it, if I'm correct it's likely a problem with the xgl software, which is after all still alpha stage and most decidedly unstable.
sorry for the aweful wording but it's too late at night fo me to think straight
Upon further reflection, however, I remembered that xgl is set up on that machine. If anyone else is willing to try it, if I'm correct it's likely a problem with the xgl software, which is after all still alpha stage and most decidedly unstable.
sorry for the aweful wording but it's too late at night fo me to think straight