I noticed strange glob behaviours. Like I had hungry globs in base, about 8 and restaurant full of wheat, why didn't they go to eat ? They starved.
Second thing is that I was upgrading school, and had I think one or 2 2 level workers. Only one stone was left. The worker (lvl 2) was carrying there a stone, and (I pressed "t" to see that) and he changed his mind and carried this stone to other building. It school was waiting to be built 10 minutes, I had stone and building position wasn't blocked. Is it bug?
Bug? Strange glob behaviour
Bug? Strange glob behaviour
Greetings!! ت
Re: Bug? Strange glob behaviour
things at that level happen quick in glob2. normally a glob can't change its mind for nothing. he only drops from the workers list if the resource is already delivered sufficiently, he turns hungry or he got hurt to a certain level. in any case the glob should not bring the missing stone to a different building.
if you experienced starving globs near free inns you might be playing beta1 or was it alpha 23?? hmm... we had a version i that the globs didn't try to find an inn beyond a certain damage.
in any case to decide if it is a bug we would need more infos and something to reproduce.
if you experienced starving globs near free inns you might be playing beta1 or was it alpha 23?? hmm... we had a version i that the globs didn't try to find an inn beyond a certain damage.
in any case to decide if it is a bug we would need more infos and something to reproduce.
Re: Bug? Strange glob behaviour
I don't have the newest version, because there wasn't any for Debian I'll compile source, and see than (I have 0.9.3 beta)
Greetings!! ت