When does the game end?

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Kane77
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When does the game end?

Post by Kane77 » Tue Jun 19, 2007 10:41 am

I've been playing with computer only so far and I have one question:
When does the game end? I believe it should when you destroy all of opponent's units (workers and warriors) and his buildings, but I guess it doesn't. How should I find opponent? What I did was create tons of explorers and set exploration points all around the map and saw no opponent, but the game didn't end...

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Donkyhotay
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Post by Donkyhotay » Tue Jun 19, 2007 5:03 pm

actually the game DOES end when you destroy/convert all of the enemies units/buildings. If the game doesn't end it means the enemy has at least a few stray units running around the map if they don't have another base or two.
do not be afraid to joust a giant just because some people insist on believing in windmills.

Kane77
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Post by Kane77 » Tue Jun 19, 2007 8:46 pm

Donkyhotay wrote:actually the game DOES end when you destroy/convert all of the enemies units/buildings. If the game doesn't end it means the enemy has at least a few stray units running around the map if they don't have another base or two.
do the explorers count?? because they shouldn't...

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Donkyhotay
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Post by Donkyhotay » Wed Jun 20, 2007 2:52 am

explorers count just like warriors because at the last techlevel they are capable of attacking ground units. It's similar to starcraft where a zerg player attempts to survive through annoyance by burrowing a lone zergling somewhere. It never works, as the other players just cover the map with observer units and wipe it out. In globulation2 it just means you build a ton of explorers to cover the map and wipe out the last few units. Globulation2 is even harder to do this then with most other games because without inn's all units will eventually starve to death if not found. Generally though most people will simply concede since it's obvious the game is over.
do not be afraid to joust a giant just because some people insist on believing in windmills.

Elvish Pillager
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Post by Elvish Pillager » Fri Jun 22, 2007 6:16 pm

IIRC, the game ends when you have none of the following: Workers with enough health to work or a hospital to heal them, and enough food to work or an inn to feed them, or a swarm with enough food to produce a worker.

You will usually still have some starving workers, explorers, useless buildings, and/or warriors left when you lose.
To feed good generals, you need good food. To grow good food, you need good pastures. To capture good pastures, you need good generals.

Mizzle
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Post by Mizzle » Sat Jun 23, 2007 2:39 am

(Yes, I'm new.)

Does that go for the campaigns too? 'Cause I've just been playing a campaign (the first one) and I had all the enemy globs wiped out (I checked it by quiting so I could see the statistics) and nothing happened...

Korvar
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Joined: Mon Jun 25, 2007 10:51 am

Post by Korvar » Mon Jun 25, 2007 10:56 am

I've had the same problem - I don't know if I've somehow derailed it, as when I started the first map for the second time, I didn't get various messages that I did get the first time.

Steelblade
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Joined: Wed Jul 11, 2007 1:10 am

Campaign 1 won't end

Post by Steelblade » Wed Jul 11, 2007 1:15 am

I am having the same problem: campaign 1 refuses to end. I peeked inside ./campaigns/Joey_mission_1.map and found that the final lines of the script start with a hash (#), which I assume means it is 'commented out.' I tried deleting the hashes, but it just crashed the program. Are any of the next maps ready to play? If so, can anyone help me get there? I am happy to do a little leg work. I've got some Java and Python experience.

~steelblade

FelixO
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Joined: Fri Jul 20, 2007 9:15 pm

Bug posted about this

Post by FelixO » Fri Jul 20, 2007 9:23 pm

In the Bugs section I have posted 'Game does not end!!'

Hope to get some response :-)

FelixO
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Joined: Fri Jul 20, 2007 9:15 pm

FIX / Work Around

Post by FelixO » Sat Jul 21, 2007 12:01 am

In the Bugs forum (subject "Game does not end!!") you can find a little hack I am using to get around this problem.

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