AI Cannot Handle resources

Bugs should be reported at https://savannah.nongnu.org/bugs/?group=glob2
This section is read only for reference.
Locked
NoSpin
Warrior
Warrior
Posts: 81
Joined: Mon Aug 21, 2006 6:00 am

AI Cannot Handle resources

Post by NoSpin » Mon Jun 22, 2009 4:22 pm

I noticed that with several of the provided maps, the AI cannot manage the resources and end up getting trapped by the trees. I am sure you have noticed it, but I wanted bring it up. Are you waiting for paved areas to come to solve this problem?

Kokolihapihvi
Explorer
Explorer
Posts: 31
Joined: Mon May 04, 2009 1:01 pm

Re: AI Cannot Handle resources

Post by Kokolihapihvi » Wed Jun 24, 2009 4:54 pm

Nicowar seems to create a two tile wide clearing area around buildings. I don't know if it is enough or does Nicowar keep enough units idling so that they will work there.

NoSpin
Warrior
Warrior
Posts: 81
Joined: Mon Aug 21, 2006 6:00 am

Re: AI Cannot Handle resources

Post by NoSpin » Wed Jun 24, 2009 6:50 pm

I think that is enough for Nicowar, I will play against him again and see. But the other AIs don't seem to do that.

Zenfur
Warrior
Warrior
Posts: 156
Joined: Sun Mar 08, 2009 9:15 am
Location: Poland

Re: AI Cannot Handle resources

Post by Zenfur » Wed Jul 29, 2009 11:20 am

other ais are... poor in management. Nicowar seems to be the best, and Warrush seems to be the best in warrrushing...
Greetings!! ت
Image

Locked