I didn't know that either...AppleBoy wrote:press 'p'
Search found 141 matches
- Sun Mar 05, 2006 7:34 am
- Forum: Feature Requests
- Topic: pause option
- Replies: 10
- Views: 19578
don't feel bad
- Sun Mar 05, 2006 7:32 am
- Forum: Help
- Topic: Install from RPM on Fedora missing dependency
- Replies: 8
- Views: 13058
unable to host
For some strange reason when I attempt to host a LAN game on FC4 the "host" player never joins. Others can join but the host player isn't there. This doesn't happen when creating a game online just LAN. I also don't have this issue on winXP. Any other FC4 users noticing this issue?
- Sat Mar 04, 2006 8:51 am
- Forum: Help
- Topic: Windows XP can not join a LAN game...
- Replies: 7
- Views: 10086
workaround solution and other problem
I host a LAN game in my personal linux workstation, any other linux workstation in my LAN can join the sesion but Windows XP workstations in my LAN can not. All workstation are in a local private LAN sharing files and without any firewall (We are all behind a firewall for Internet and connected to ...
- Sat Mar 04, 2006 4:53 am
- Forum: Help
- Topic: Install from RPM on Fedora missing dependency
- Replies: 8
- Views: 13058
FC4
I use FC4 and simply installed all dependencies automatically through yum, dont' know about FC3.
- Sat Mar 04, 2006 4:41 am
- Forum: Feature Requests
- Topic: fruits too powerfull??
- Replies: 8
- Views: 25458
distance is good
I like the distance idea, the fruits are mandatory to make the game more interesting, otherwise it's little more then buildarmyfastandattack which is dull. If fruits were removed then more units would become mandatory for good gameplay such as some type of ranged glob or maybe an artillery glob. Adm...
- Sat Mar 04, 2006 4:18 am
- Forum: General Discussions
- Topic: Popularity of the Game
- Replies: 22
- Views: 43441
game has potential
I think this game is onto something. I'm a big starcraft fan. I was really dissapointed with the direction war3 took . Admittedly the micro is much easier but on the other hand it's ALL about the micromanagement. The move towards macromanagement is something I've wanted to see implemented before but...