Search found 262 matches

by Giszmo
Mon Jan 02, 2006 12:09 am
Forum: Strategies
Topic: Levels needed
Replies: 11
Views: 10935

my upgrade strategy

i do upgrades in mass. so when i have schools i have a look at them from time to time and when i see they are no more full all of them i upgrade them assumeing there are enough globs to do the job. haveing level 1 scools aside level 2 schools (bug?) makes no sence as globs can directly upgrade from ...
by Giszmo
Mon Jan 02, 2006 12:08 am
Forum: Feature Requests
Topic: don't take hostile buildings in concideration for warriors..
Replies: 3
Views: 5139

don't take hostile buildings in concideration for warriors..

don't take hostile buildings in concideration for warriors gradients. closed routes should not stop warriors from finding the way.

and again we hit something where gradients should be more flexible. every step on buildings could count as several steps on normal ground.
by Giszmo
Mon Jan 02, 2006 12:05 am
Forum: Feature Requests
Topic: guard area should disappear when a warrior reaches it
Replies: 3
Views: 3504

guard area should disappear when a warrior reaches it

guard area should disappear when a warrior reaches it so i can place it on buildings i want to get destroyed.

building gets destroyed

warriors walk there

area gets removed

warriors walk up the guard-hill for some other building

name it attack area
by Giszmo
Sun Jan 01, 2006 9:58 pm
Forum: Feature Requests
Topic: upradeing globs should take longer
Replies: 16
Views: 12245

upradeing globs should take longer

It is odd that when you have schools of different level, globs spend their time in L1 schools even as going once to a L3 would be enough. so i suggest that either they don't waste their time in lower schools when chances are high they catch a free slot in a higher one soon/there are already many glo...
by Giszmo
Sun Jan 01, 2006 9:12 pm
Forum: General Discussions
Topic: Popularity of the Game
Replies: 22
Views: 17260

there are native germans here

hi!

what's the url of your site? feel free to advertise and please don't forget to mention that although globulation2 is highly playable we can never have enough supporters.

and don't forget to list your article here!

greetings, Giszmo
by Giszmo
Sun Dec 18, 2005 4:02 am
Forum: Feature Requests
Topic: for discussion: remove the area's
Replies: 17
Views: 16159

pro-areas

i see areas need an improvement, but i also see how all of them are pretty handy in some cases: guard : actually i often use this to attack, often to keep my warriors out of the way and barely to defend (massive attacks need warflags. guard-areas don't influence the warriors as long as they are allr...