we've been discussing the tower issue quite a bit, all of the devs are up in arms over this.
Kyle
Search found 49 matches
- Sat Jan 14, 2006 5:08 am
- Forum: Feature Requests
- Topic: Cost of the swarm needs to be changed
- Replies: 18
- Views: 24646
- Mon Jan 09, 2006 10:03 pm
- Forum: Feature Requests
- Topic: Cost of the swarm needs to be changed
- Replies: 18
- Views: 24646
good suggestion. I really think we need to make level3 towers be able to attack air. back on topic: I really like the cost of the swarms being at 35, but maps need to be recreated because many of them don't have enough wheat in one spot to properly build, such as, I think it's playground? I'm going ...
- Sun Jan 08, 2006 8:53 am
- Forum: Feature Requests
- Topic: Cost of the swarm needs to be changed
- Replies: 18
- Views: 24646
- Sun Jan 08, 2006 8:52 am
- Forum: Feature Requests
- Topic: game desc. in main lounge, and then more info in game lounge
- Replies: 3
- Views: 5293
- Mon Jan 02, 2006 7:32 pm
- Forum: Feature Requests
- Topic: Attacking means stopping the enemy
- Replies: 13
- Views: 27579
- Mon Jan 02, 2006 7:30 pm
- Forum: Feature Requests
- Topic: Cost of the swarm needs to be changed
- Replies: 18
- Views: 24646
true, I like the separation from other RTS', but I still think that it should be higher, considering it is the most important building in the game, and being able to mass produce on the fly can hurt others. There was one game where I made 15, filled them all up to 20 without producing units, built u...
- Thu Dec 29, 2005 7:57 am
- Forum: Feature Requests
- Topic: Cost of the swarm needs to be changed
- Replies: 18
- Views: 24646
Cost of the swarm needs to be changed
I was talking to ion about this, and due to the nature of this building, it really should cost more to produce another one
in every other game it costs just about the most out of every other building. something like 20 wheat and 10 wood would be better. Makes the game more challenging too
in every other game it costs just about the most out of every other building. something like 20 wheat and 10 wood would be better. Makes the game more challenging too
- Thu Dec 29, 2005 7:51 am
- Forum: Feature Requests
- Topic: game desc. in main lounge, and then more info in game lounge
- Replies: 3
- Views: 5293
game desc. in main lounge, and then more info in game lounge
In more detail: In the main lounge, basically when you join online, when a game is created, there should be some info next to it, such as size, and how many players are in/availible so, such as on triangle it would be triangle - 128x128 - 2/3 or something along those lines. A breif thing above the w...
- Sat Dec 24, 2005 8:31 am
- Forum: Strategies
- Topic: GrowFast Strategy
- Replies: 4
- Views: 13984
- Sat Dec 24, 2005 8:28 am
- Forum: Feature Requests
- Topic: for discussion: remove the area's
- Replies: 17
- Views: 33976
that's something we should create, some sort of road you can create, but can also put a building on, to keep from having to always have a clearing flag/area created. As for the guard thing, you're just wishing :P I think in another game I might check that out a bit more, because I want to see if som...
- Sat Dec 24, 2005 8:25 am
- Forum: Feature Requests
- Topic: Attacking means stopping the enemy
- Replies: 13
- Views: 27579
- Sun Dec 18, 2005 8:18 am
- Forum: Help
- Topic: compile error
- Replies: 3
- Views: 4814
- Sun Dec 18, 2005 6:52 am
- Forum: Bugs
- Topic: Please use our bug-tracking at ysagoon!
- Replies: 1
- Views: 10409
- Sun Dec 18, 2005 12:58 am
- Forum: Help
- Topic: compile error
- Replies: 3
- Views: 4814
- Sun Dec 18, 2005 12:56 am
- Forum: Feature Requests
- Topic: for discussion: remove the area's
- Replies: 17
- Views: 33976