Search found 49 matches

by AppleBoy
Thu Jan 28, 2010 8:02 pm
Forum: General Discussions
Topic: Using WinterDryads terrain+FOW as the default?
Replies: 19
Views: 6159

Re: Using WinterDryads terrain+FOW as the default?

voted to use Winter's original work because I like what he's done with FOW, the water, and sand, however the high saturation version of the land is nice too. Perhaps mix and match?
by AppleBoy
Thu Apr 03, 2008 11:19 pm
Forum: Help
Topic: Version changes of Globulation 2.
Replies: 3
Views: 2379

Re: Version changes of Globulation 2.

I would suggest searching the wiki

http://globulation2.org/wiki/Changes
by AppleBoy
Sat Mar 29, 2008 3:16 pm
Forum: Help
Topic: How Does the Music Work
Replies: 1
Views: 2130

Re: How Does the Music Work

http://www.globulation2.org/forums/view ... ?f=5&t=230 might be of some help, it explains it a bit more.
by AppleBoy
Sat Mar 29, 2008 7:19 am
Forum: Ideas
Topic: place forbidden area
Replies: 5
Views: 2984

Re: place forbidden area

wait, you hate the new brush that'll allow you to drag the checkered zone? or do you hate the new change were you have to actually select if you want to put down an area vs. remove it? I really hope in beta4 we get a shortcut working, like shift+click will remove while just click puts it down. We'll...
by AppleBoy
Sat Mar 29, 2008 7:16 am
Forum: Maps / Campaigns
Topic: New maps
Replies: 11
Views: 6083

Re: New maps

also moved it to the maps section
by AppleBoy
Sat Mar 29, 2008 7:03 am
Forum: Maps / Campaigns
Topic: New maps
Replies: 11
Views: 6083

Re: New maps

I haven't played it yet, but opened it up in the map editor and checked it out, looks like a great four player map :). Well balanced, enough room and resources, it's nice. next time a bunch of us are on irc we'll definitely get a four player game going and see what this map has to offer :P . Thanks ...
by AppleBoy
Tue Mar 18, 2008 5:59 pm
Forum: Bugs
Topic: scons bug
Replies: 6
Views: 3720

Re: scons bug

Just as an update, the data/zik problem was an issue with the packaging, it's fixed in the latest mercurial branch that should be released within the next week or two (I'm really excited about it, easily over 100 bug fixes, being rolled with changes to packaging procedures, release procedures, etc. ...
by AppleBoy
Tue Mar 11, 2008 8:24 am
Forum: Feature Requests
Topic: Destroy Ground Instead of Clearing
Replies: 7
Views: 3766

Re: Destroy Ground Instead of Clearing

One way that this can be done is to use the stone walls to keep the path open, works like a charm. you don't even have to actually have them built, as long as you don't mind your enemy being able to easily destroy your path.
by AppleBoy
Tue Mar 11, 2008 8:21 am
Forum: General Discussions
Topic: anyone want a game?
Replies: 9
Views: 4051

Re: anyone want a game?

Yes, hanging around will definitely get you into some games! These past few days I've been able to play over two dozen games with various people, even got a five player game going at one point. That was a challenge :)
by AppleBoy
Tue Mar 11, 2008 8:18 am
Forum: Help
Topic: Possible Dead Link
Replies: 4
Views: 2700

Re: Possible Dead Link

Sorry about that :oops: We have been a bit laxed on our review process of releases before making them official and with Beta2 the source tarball was working (minus the music) and I think one or two other binaries, but other then that we have been lacking maintainers for distribution-specific release...
by AppleBoy
Sun Feb 10, 2008 12:16 am
Forum: Feedback
Topic: Wow!
Replies: 4
Views: 2269

I'm back! Running tiger right now, will have a binary soon enough :)
by AppleBoy
Thu Nov 01, 2007 1:46 am
Forum: General Discussions
Topic: http://globulation2.org/awstats
Replies: 2
Views: 4054

the awstats website statistics generator was not re-implemented when the website was moved over to the new server and I haven't done enough in the way of permissions on the new one to feel like making the link public yet. When I get more time I'll set it up correctly and then make the page public. F...
by AppleBoy
Sat Feb 10, 2007 4:57 am
Forum: Feedback
Topic: Glob2
Replies: 3
Views: 3632

I'm glad you find the game fun, I wish I had more time to play and help code rather than school work right now :( but I know more coders are always needed, including new music ;) http://lists.nongnu.org/mailman/listinfo/glob2-devel may I suggest you join that list and maybe read some of the archived...
by AppleBoy
Mon Nov 27, 2006 6:46 am
Forum: General Discussions
Topic: Civilization Globulation?
Replies: 4
Views: 4553

well, I don't know about a civ-building mode, but I have played games where we have decided to play for the first to win by prestigue and it is very interesting on some of the maps where the resources are limited. Having to properly manage how many units, etc. becomes quite a challenge to balance. I...
by AppleBoy
Mon Nov 27, 2006 6:35 am
Forum: Feedback
Topic: Globulation 2 for AmigaOS 4
Replies: 2
Views: 2920

this is awesome news! will be adding it to the install page soon