Search found 20 matches
- Thu Apr 26, 2012 4:57 pm
- Forum: Maps / Campaigns
- Topic: MunkBusiness's Campaign
- Replies: 1
- Views: 11125
MunkBusiness's Campaign
OK, so I made a campaign consisting of around 8 or so balanced different maps, but since I kinda stopped continuing I thought I could share it with you guys, if anyone wanna continue, and also for the people who only wanna play it, all current maps in it should work and be balanced. Features: Kinda ...
- Thu Jan 27, 2011 11:56 am
- Forum: Maps / Campaigns
- Topic: Fruit Conquerors (Campaign)
- Replies: 21
- Views: 70266
Re: Fruit Conquerors (Campaign)
I tried downloading it but cannot get it to work, I place the files in my campaign folder (extracted of course), but the game cannot identify them. There seems to be missing some kind of file that lets the game identify the missions, I see such a file for Assasination and the tutorial, but not for t...
- Thu Jan 27, 2011 11:54 am
- Forum: General Discussions
- Topic: Weird weirdnesses
- Replies: 7
- Views: 29868
Re: Weird weirdnesses
Nice knew almost none of those tricks. It would help if I could actually chat 100% of the time and not just 50% ;) Here is one of my tips (more a tip than a discovery) When playing on against people who place towers outside of their cities just ban the area around it and your globs will never approc...
- Thu Jan 27, 2011 11:50 am
- Forum: General Discussions
- Topic: Requesting players
- Replies: 6
- Views: 16608
Re: Requesting players
Tried to answer previously but shit crashed on me as usual. It would be really nice to settle a time for a match currently my times varies a lot because of other stuff, but I will be back with a more specific time later, generally you can fin me on the chat when I want to battle it out.
- Sat Jan 15, 2011 7:08 pm
- Forum: Maps / Campaigns
- Topic: Maps by Zenfur ت
- Replies: 26
- Views: 73394
Re: Maps by Zenfur ت
I downloaded this map pack and I must say it is very well made and good, played alot of them with friends.
- Sat Jan 15, 2011 6:54 pm
- Forum: General Discussions
- Topic: Requesting players
- Replies: 6
- Views: 16608
Re: Requesting players
Out of all those I have seen appleboy and Progval
- Thu Jan 13, 2011 9:05 pm
- Forum: Maps / Campaigns
- Topic: How does scripting work?
- Replies: 3
- Views: 11904
Re: How does scripting work?
I guess I will stick to normal map making to begin with, then see if I can get some of this devilish scripting under my skin
- Thu Jan 13, 2011 9:01 pm
- Forum: General Discussions
- Topic: Requesting players
- Replies: 6
- Views: 16608
Re: Requesting players
10 players might be a bit overkill, and I'm not really a big fan of FFA, some simple 2v2 or 3v3 would be awesome though. I most RTS's I have playes this is where strategy shine the most.
- Thu Jan 13, 2011 9:00 pm
- Forum: General Discussions
- Topic: Small things I believe would help a lot
- Replies: 6
- Views: 16982
Re: Small things I believe would help a lot
Good to have someone that understands (or want to use time on) the bug tracker
- Tue Jan 11, 2011 10:22 am
- Forum: General Discussions
- Topic: Requesting players
- Replies: 6
- Views: 16608
Requesting players
Hey This is me wondering if it is possible at all to get a 2v2 game on or even a 3v3. Currently it has only been possible to get a 1v1 game up, and even that is kinda hard. Me and some friend would really like if there was a team or just a group of good players that would like to challenge us in a 2...
- Sat Jan 08, 2011 9:29 pm
- Forum: Maps / Campaigns
- Topic: How does scripting work?
- Replies: 3
- Views: 11904
How does scripting work?
I might get into some map making, but I do not really get how the scripting works in the map editor, do anyone have a tutorial or something?
- Sat Jan 08, 2011 9:23 pm
- Forum: General Discussions
- Topic: Still in development?
- Replies: 6
- Views: 18525
Re: Still in development?
The banner thingy is not to much of an issue to me, I like it simplistic. Thought it would be great for design to have some artwork as it is currently close to impossible to have pictures or backgrounds of things from the game, using screenshoots is not to interesting when a globule is in so low res...
- Sat Jan 08, 2011 9:17 pm
- Forum: Help
- Topic: Keybord not activate in multiplayer games
- Replies: 2
- Views: 10244
Re: Keybord not activate in multiplayer games
Well I tried some more times, and this is just a guess I have not tried it enought to confirm, but if I close all other running aplications and start globulation it works, also minimizing it and maximizing it again is not something I should do as my keybord then disables, othervise it seems kinda ra...
- Sat Jan 08, 2011 9:15 pm
- Forum: General Discussions
- Topic: Small things I believe would help a lot
- Replies: 6
- Views: 16982
Re: Small things I believe would help a lot
Yea seing the map would help a ton. BTW about flags priority doesn't seem to work to well on warrior flags. I had one with low and one with high, low had 15/20, high had 2/20...
- Wed Jan 05, 2011 10:35 am
- Forum: Help
- Topic: Keybord not activate in multiplayer games
- Replies: 2
- Views: 10244
Keybord not activate in multiplayer games
Hi Whenever I play or lan on the server, there is this wierd issue that somehow disconnects my keybord, I don't get any messages, but it is impossible for me to toggle the "T" to view the lines, and the shortcuts for repair and upgrade as well as chatting. It works fine when playing just t...