Search found 5 matches
- Sat Jan 14, 2006 4:30 am
- Forum: Feature Requests
- Topic: upradeing globs should take longer
- Replies: 16
- Views: 25799
I think, the 2nd Idea is really good! ;) it just decrases the worth of levels a bit.. so I mean you should add a bit: the higher the level, the faster they train :) means, if theres a glob in a pool lvl 1, it needs 1 min for level 2, if theres on in a pool lvl 2, it needs 45 secs for level 2 (then i...
- Sat Jan 14, 2006 4:24 am
- Forum: Feature Requests
- Topic: Cost of the swarm needs to be changed
- Replies: 18
- Views: 24564
I think 20 was nice.. ;) just a BIT too less.. what u think about 30? normally I'd say 25, that u say 30, but I'm fair ^.^ 35 is.. more than 50% more than 20, what was nearly ok (just a BIT too less) so.. yeah I think 30 is REALLY enought ;) @Towers: if I'm not false, no tower (lvl 1-4) can attack a...
- Sat Jan 14, 2006 4:18 am
- Forum: Feature Requests
- Topic: Attacking means stopping the enemy
- Replies: 13
- Views: 26535
- Sun Dec 25, 2005 9:07 pm
- Forum: Feature Requests
- Topic: Attacking means stopping the enemy
- Replies: 13
- Views: 26535
DAMNIT! X( have written a long suggestion with formels and such stuff.. then.. I pressed this damned, red, X-button :evil: well.. now I'll post a shortform: 3(nah.. now 4^^) suggestions (I think, it would be cool if all get added): - lower runspeed for damaged globs - a short stun-time after a hit -...
- Sun Dec 25, 2005 8:20 pm
- Forum: Feature Requests
- Topic: less agressive fog of war
- Replies: 5
- Views: 7835