Search found 4 matches

by Tyrone_man
Fri May 08, 2009 6:46 pm
Forum: Maps / Campaigns
Topic: A Mirrage of Wheat
Replies: 8
Views: 16508

Re: A Mirrage of Wheat

Yea, I made a 1.1 version of Mirrage of Wheat. Note that building space is constrained for the center field on purpose, and I made it a point to strain resources for the 4 teams as they need to move closer. Much of the ballance is better off in 1.1. As for treasure map, I also found that I had forgo...
by Tyrone_man
Thu May 07, 2009 9:04 pm
Forum: Maps / Campaigns
Topic: A Mirrage of Wheat
Replies: 8
Views: 16508

Re: A Mirrage of Wheat

I would also like to add, that in Mirrage of wheat, it is possible for player 5 to lose by stalemate. Sounds odd, however, he is liable to amass huge numbers of workers, and they will at some point sap all of his (extensive) resources, at which time his whole tribe will starve. Player 5 has to be qu...
by Tyrone_man
Thu May 07, 2009 8:55 pm
Forum: Maps / Campaigns
Topic: A Mirrage of Wheat
Replies: 8
Views: 16508

Re: A Mirrage of Wheat

Yea, the map is uploaded. I also made up another map, 1 + 3 High Seas, and 1 Vs 3 High Seas and Treasure Island. Its a very interesting setup, sorta like the last one. The difference is, there is a divide in the map, at the middle (sorta), with two entrances, each being defensible from one side. You...
by Tyrone_man
Thu May 07, 2009 3:26 am
Forum: Maps / Campaigns
Topic: A Mirrage of Wheat
Replies: 8
Views: 16508

A Mirrage of Wheat

Hey all, just had a spin in the level ed, and put together a 'modal' 5 player map. It's called 'A Mirrage of Wheat'. The level makes judicious use of no-grow zones to shape the playing field, plus its very symmetric and fair to everyone (unless you're player 5, as red). Basically, you have 4 underpr...