Search found 32 matches
- Wed Aug 11, 2010 3:57 pm
- Forum: Maps / Campaigns
- Topic: Kokolihapihvi's maps (new)
- Replies: 1
- Views: 8888
Kokolihapihvi's maps (new)
Here is topic for my new maps made with beta5 editor which appear to be incompatible with beta4 version of the game. These are still in progress so I marked them with "b1" to avoid name clashes.
- Sat Nov 28, 2009 4:22 pm
- Forum: Maps / Campaigns
- Topic: Fruit Conquerors (Campaign)
- Replies: 21
- Views: 69487
Re: Fruit Theft (Campaign)
@edit: What about changing title? fruit theft doesn't fit here... maybe fruit wars? Convert & Conquer: Fruit Wars? Perhaps you can rethink the name altogether so I can be the only one with a cheesy campaign name. I hope you will continue working on this because it had some interesting scripted ...
- Sat Nov 28, 2009 3:01 pm
- Forum: Help
- Topic: About the Name
- Replies: 6
- Views: 15704
Re: About the Name
Thefreedictionary.com has some descriptions about the word 'globule' but I afraid you have to come up with your own word to describe these one-coloured somersaulting creatures with ball-shaped head, hands and legs ('globule' is the name of the units, in case you didn't know)... But I am 99% sure th...
- Fri Nov 27, 2009 8:06 pm
- Forum: Tournaments!
- Topic: Torunament?
- Replies: 34
- Views: 244644
Re: Torunament?
Yes, pejsek won. Congrats! *opens the champagne bottle*
- Fri Nov 27, 2009 7:50 pm
- Forum: Maps / Campaigns
- Topic: The Great War (Campaign) 7/10 scenarios
- Replies: 19
- Views: 30911
Re: The Great War (Campaign) 7/10 scenarios
Okay, some progress for change... I have some fresh & fun map ideas for the last few scenarios. We'll see how it goes.
- Sun Aug 02, 2009 4:51 pm
- Forum: Maps / Campaigns
- Topic: Assassination (Campaign)
- Replies: 7
- Views: 15862
Re: Assassination (Campaign)
Migi wrote:I was playing Kokolihapihvi's "Great War"
![Shocked :shock:](./images/smilies/icon_eek.gif)
I will try it soon and post some feedback... The idea sounds very cool and I will definitely try to online version if someone creates it.
- Sun Aug 02, 2009 3:58 pm
- Forum: Maps / Campaigns
- Topic: Kokolihapihvi's maps!
- Replies: 5
- Views: 12937
Re: Kokolihapihvi's maps!
I'm glad that you liked them. ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
- Sun Aug 02, 2009 3:55 pm
- Forum: Maps / Campaigns
- Topic: The Great War (Campaign) 7/10 scenarios
- Replies: 19
- Views: 30911
Re: The Great War campaign (7/10 scenarios done)
Sadly I have lost my interest to Globulation... hopefully not permanently because I'd love to see this campaign finished. It only requires 2-3 scenarios to be a full campaign and maybe worth releasing in the next version of Glob2... :( Anyone interested in continuing the work? See ya. I'll come on I...
- Wed Jun 24, 2009 4:54 pm
- Forum: Bugs
- Topic: AI Cannot Handle resources
- Replies: 3
- Views: 10817
Re: AI Cannot Handle resources
Nicowar seems to create a two tile wide clearing area around buildings. I don't know if it is enough or does Nicowar keep enough units idling so that they will work there.
- Sun Jun 21, 2009 8:12 pm
- Forum: Announcements
- Topic: The Forum registration will be locked from now on
- Replies: 19
- Views: 94326
Re: The Forum registration will be locked from now on
"This forums registration is temporarily disabled while we handle spam issues. Sorry for any inconvenience."
So has the situation changed again or is this just an old announcement which should be removed?
So has the situation changed again or is this just an old announcement which should be removed?
- Sun Jun 21, 2009 8:03 pm
- Forum: Tournaments!
- Topic: Reflex beasts - irc tournament
- Replies: 2
- Views: 11927
Re: Reflex beasts - irc tournament
Really cool idea! It really requires awesome reflexes to greet some players.
![Razz :P](./images/smilies/icon_razz.gif)
Lol'd.You mustn't greet yourself!
- Fri May 29, 2009 11:07 am
- Forum: General Discussions
- Topic: stuff for editor
- Replies: 7
- Views: 23193
Re: stuff for editor
please explain bucket tool!? Basically it is the same as in image editors where you can fill areas of same color with other color. Map makers could for example remove wheat fields by filling them with grass or remove islands by filling them with water (the sand shore could be also removed when usin...
- Thu May 28, 2009 12:28 pm
- Forum: Maps / Campaigns
- Topic: Kokolihapihvi's maps!
- Replies: 5
- Views: 12937
Re: Kokolihapihvi's maps!
Thanks Zenfur. I think that the start in Neighbours may prove some problems to some players when they can't use their explorer efficiently. And some people just don't usually rush. :p Placing the Swarm is tricky, too. Placing it behind the wheat is quite interesting and can be effective when it is t...
- Thu May 28, 2009 12:21 pm
- Forum: Maps / Campaigns
- Topic: Piranha
- Replies: 6
- Views: 14555
Re: Piranha
This is really nice map. As you said, it looks very cool. It is natural that it is still a bit unbalanced due to the nature of the map but I don't think slight unbalanceness really matters. People play strategy games which can be very unbalanced (games with many factions, for example). :) I really l...
- Thu May 28, 2009 10:49 am
- Forum: General Discussions
- Topic: stuff for editor
- Replies: 7
- Views: 23193
Re: stuff for editor
Some kind of Bucket Tool would be nice, too. ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)